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Tech artists act like a bridge between code and art. They are tasked with solving complex, multi-disciplinary challenges and creating advanced content that marries two different disciplines.
Magnus is one of the Lead Tech Artists at our Malmö studio, with years of experience and many interesting projects to his name (including a pet-project, tank game).
Sharkmob makes multiplayer games with a focus on the player and the community. Many of us come from a PC and console background and we always push for AAA production value in our projects. We love to constantly challenge ourselves - pushing technology to the max while applying every ounce of skill and creativity we have.