Technical Gameplay Animator
As a Technical Gameplay Animator, you will be working on exciting upcoming games with some of the most talented people in the games industry at Sharkmob in downtown Malmö!
The Technical Gameplay Animator is an essential link between animators and programmers. You will help the animators transfer their vision to the game.
You will also be heavily involved in developing and expanding our animation tech and tools.
The games we are making, and the level of ambition we have, require a wide range of backgrounds and expertise.
It takes lots of different people and we would love for you to be one of them!
What you will do:
- Create and maintain animation Blueprints in Unreal Engine 4 & 5.
- Work closely with animators and programmers to build efficient, high-fidelity animation systems.
- Be proactive and work collaboratively with the wider team to drive our project forwards with exciting ideas.
- Continue to develop your skills and the skills of those around you.
- Be a big part of driving Sharkmob’s animation tech-forward.
Who you are:
- You have a passion for creating and playing games.
- You have shipped at least one AAA game from end-to-end.
- You have a deep understanding of modern toolsets and techniques.
- You have extensive knowledge in setting up and optimizing UE4 & 5 Blueprints.
- You are comfortable working with other disciplines to define animation tech and pipelines.
- You love problem-solving and driving innovation.
- You have a great passion for animation and anything that moves.
What you will learn:
At Sharkmob we want you to be the best you can be. That is why we will help you to learn and develop skills in:
- Collaboration within a AAA game development team.
- Your core technical abilities to become an even better animator.
- Up-to-date cutting edge production toolsets and techniques.
Who we are
Sharkmob was founded in 2017 and has offices in Malmö, Sweden, and London, UK.
The studio develops AAA quality games for PC and console, using the Unreal Engine to power its ambitions of taking multiplayer games to new heights. Sharkmob is currently working on three major projects: The Bloodhunt set for release on April 27, 2022; and two proprietary, unannounced projects.
We hope that you want to join us on our adventure and become a part of our crew. You can find more great perks of being a crew member. If you want to know more about Sharkmob and our projects, take a look at our homepage.
- Department
- Animation
- Locations
- Malmö, Sweden
Job openings
We are always interested in hearing from great talent looking for work. If there isn't a position for you right now, please consider getting in touch by sending us an open application!
About Sharkmob
Sharkmob makes multiplayer games with a focus on the player and the community. Many of us come from a PC and console background and we always push for AAA production value in our projects. We love to constantly challenge ourselves - pushing technology to the max while applying every ounce of skill and creativity we have.
Technical Gameplay Animator
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