Technical Artist - Publishing Creative Services
Can you quickly spot the relevant patterns and issues? Do you always know an alternative way to proceed? If you said yes, you should look no further and come join the Publishing Creative Services team at Sharkmob; the inhouse cornerstone that provides the Studio and its Marketing team with visual assets in all forms.
Your role as a Technical Artist is to make everybody else's lives easier, to get rid of inefficiencies by creating rigs, scripts and other technical solutions to support the team. You love to solve problems and no challenge is too big to take on.
Most importantly, you are a true team player who closely collaborates with the Development, Publishing and Creative teams to support their needs. You’re good at delivering feedback, sharing insights and learnings, but you’re just as good at taking notes when your team and different stakeholders share their point of view.
Daily responsibilities
- Tool and script development to streamline production
- Pipeline setup and maintenance between apps, teams and partners
Requirements
- Experience working in Unreal Editor and Perforce
- Python and visual coding wizard
- Highly adapted in problem solving
Bonus points
- Passionate about video games and have experience in the industry
- Jira expertise
- Perforce command line experience
- Rigging in Unreal Editor
Who we are
Sharkmob was founded in 2017 and has offices in Malmö, Sweden, and London, UK. The studio develops AAA-quality games for PC and console, using the Unreal Engine to power its ambitions of taking multiplayer games to new heights. Our first game, Bloodhunt, was released last year and we are currently working on two proprietary, unannounced projects.
At Sharkmob, we are committed to building an inclusive team that represents diverse backgrounds, perspectives and skillsets – because we believe that helps us create great games. We welcome all candidates that are aligned with our core values of shared ownership, smart decisions and last but not least – having fun! We hope that you want to join us on our adventure and become a part of our crew. You can find more great perks of being a crew member. If you want to know more about Sharkmob and our projects, take a look at our homepage.
- Department
- Marketing
- Locations
- Malmö, Sweden
About Sharkmob
Sharkmob makes multiplayer games with a focus on the player and the community. Many of us come from a PC and console background and we always push for AAA production value in our projects. We love to constantly challenge ourselves, pushing technology to the max while applying every ounce of skill and creativity we have.
Technical Artist - Publishing Creative Services
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