Do you dislike solving the same problem twice and enjoy automating things? Makes life easier right? Come do that with us, and help ensure that our projects maintain a high-quality level.
As an automation engineer within games, you will ensure that the project does not break, both before and after release. You will continuously monitor and present findings to stakeholders. This entails working closely with both the QA and code teams and create tools to facilitate their work, making sure we have a high-performant and high-quality end-product.
You will be an essential part of the programming team - a team with big ambitions and passion for their craft. The game is in its early stages and you will be an important part of its success!
What is different about developing games in comparison to other software?
“Creating games is very challenging and rewarding! You will play the game often and see your contributions in action – you can feel the impact you are making.” – Johan, Associate Technical Director. .
If this resonates with you and you fulfil the below requirements - you could be the Sharkster for us!
- Professional experience in Continuous Integration pipelining tools.
- Experience with databases and query languages.
- A true collaborative spirit - making sure communication works efficiently between disciplines.
- Excited about researching new technologies!
That little extra:
- Quality assurance experience.
- Game industry experience.
- Console development.
- Experience of working with Unreal Engine.
- Data gathering and presentation.
- Server and client orchestration.
Please make sure your application is in English as it is our official company language. This is a permanent position based in Malmö, Sweden, and is open to all applicants intending to relocate as soon as possible.
Who we are
Sharkmob was founded in 2017 and has offices in Malmö, Sweden, and London, UK. The studio develops AAA-quality games for PC and console, using the Unreal Engine to power its ambitions of taking multiplayer games to new heights. Our first game, Bloodhunt, was released last year and we are currently working on two proprietary, unannounced projects.
At Sharkmob, we are committed to building an inclusive team that represents diverse backgrounds, perspectives and skillsets – because we believe that helps us create great games. We welcome all candidates that are aligned with our core values of shared ownership, smart decisions and last but not least – having fun! We hope that you want to join us on our adventure and become a part of our crew. You can find more great perks of being a crew member. If you want to know more about Sharkmob and our projects, take a look at our homepage.
- Malmö, Sweden
Sharkmob makes multiplayer games with a focus on the player and the community. Many of us come from a PC and console background and we always push for AAA production value in our projects. We love to constantly challenge ourselves, pushing technology to the max while applying every ounce of skill and creativity we have.
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