We are looking for an eager and dedicated Technical Artist for one of our projects. You will be working in our small tech art team where several of your co-workers have decades of valuable experience of shipping AAA style games. Together you face the challenging and fun task of realizing a brand new, rich and systemically complex game world in collaboration with the rest of the studio. You will also work with characters and effects, acting as the link between art and programmers.

 Requirements:

  • Technical knowledge of game production and pipelines
  • At least three years of experience in game development
  • Shipped minimum one game to PC or Console
  • Good knowledge of pipelines and procedural production
  • Be able to communicate across all disciplines and teams within the organization
  • Passion for games
  • Great problem-solving abilities coupled with initiative and an ability to work independently as well as within a team
  • Ability to gather information from many different sources and formulate new solutions from that

 

Nice to have:

  • Experience with Unreal Engine and blueprints
  • Experience of working with Houdini
  • Experience of working with technical animation
  • Solid general knowledge of scripting/code (Python, C#, C++)
  • Knowledge of effects and post processing

 

 

Or, know someone who would be a perfect fit? Let them know!

Malmö, Sweden

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