We are currently working on an unannounced project. This means we can't say or show much about what we are working on right now. With a core of seasoned industry veterans, we now need to add a Producer to the studio and the project.

You will be required to hit the ground running with leading the team and planning the development of the game. Your past experiences and drive are crucial for this position.

We want a highly organized individual with outstanding communication skills that works well under pressure in a team environment, has experience of managing all phases of game development and a demonstrated aptitude for project management.

To be considered, we would like to see:

  •         Shipped at least one AAA-Game on PC and Console
  •         At least 3 years’ experience from game development as producer
  •         Experience from online games
  •         Efficiency in troubleshooting production difficulties or problems
  •         Familiarity with project management tools

 

As a person you: 

  •         Love games and gaming culture
  •         Have excellent communication skills (English and preferable Swedish)
  •         Act decisively under pressure
  •         Have good planning skills
  •         Have a data driven approach
  •         Are a natural leader, good at motivating people, supervising and delegating

Bonus requirements:

  •         Expertise in Agile development practices
  •         Knowledge of the Unreal engine

Or, know someone who would be a perfect fit? Let them know!

Downtown Malmö

Stortorget 11
211 22 Malmö Directions View page

Perks & Benefits

Working for a Swedish company comes with its own set of perks, by default. In a country that consistently ranks among the best in terms of quality of life and happiness it comes as no surprise that the work-force is quite well taken care of – you are for example entitled to 480 days of parental leave per family, healthcare and schools are covered by your taxes, we fika frequently and the work-life balance favors the employees. We value, and love, all of that!

So bring your creativity, passion and love for games; we will see to it that you are well taken care of!

  • Six weeks vacation

    We work in an industry where the pace can be high and demands taxing. Given this, we want to make sure everyone can get the time off they need to relax, which is why we offer six weeks paid vacation.

  • Do your own thing

    According to some employees the biggest benefit is the option to develop your own side-projects outside of your work at the studio. In a creative industry, we’d be crazy to limit the teams creativity – so we don’t.

  • Pension

    There are of course pension benefits, so you are well taken care of years from now when you look back with fondness on your game development career.

  • Flexible office hours

    We all have different needs and preferences on how we plan our working day. To facilitate this we have core office hours between 10 and 16, where everybody must be present. It is up to the individual how they distribute the remaining time of their eight hour work day.

  • Social events

    The studio often sponsors after-work events, cinema visits and other socials too in order to bring the team closer together.

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