JOIN THE GREAT ADVENTURE!
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HAVE FUN MAKING GAMES
We are fortunate to work with things we are passionate about and we have the privilege of creating entertainment for others to enjoy. We believe that if we have fun making games, people will have fun playing them. Fun is also about daring to do mighty things that allow us to reach levels of achievement. All things said, we want a fun, professional experience and so we all must lead by example.
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SHARE THE OWNERSHIP
We want everyone to feel like they have a stake in the games we make. Our games are not the brainchild of a few people. We own them together. Shared ownership is at the heart of the Sharkmob adventure. Everyone’s contributions, opinions, and feedback matters. For this to work, everyone needs to respect the big picture and high-level goals of the project.
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CREATE GREAT GAMES
We are here to create great games. We want to work on games that people talk about and remember, that capture our imagination and bring people together. To achieve this, we work as a team and in doing so we embrace the concept of "disagree and commit". This means that we accept that we might not always get our way but we wholeheartedly support decisions made as a team.
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OUR GAMES
We are currently working on one major project: Exoborne – a Sharkmob original game created in Malmö, is a tactical, open-world extraction shooter set in a United States torn apart by apocalyptic forces of nature. Our first game Bloodhunt - a battle royale set in the Vampire: The Masquerade universe, was released on 27 April 2022.
![Game Developers working at their desk with Sharkmob logo in the background](https://images.teamtailor-cdn.com/images/s3/teamtailor-production/gallery_picture-v6/image_uploads/40a6b9d2-6fa5-4651-80df-4739443e022c/original.png)
![Coworkers socializing with coffee in an open office environment](https://images.teamtailor-cdn.com/images/s3/teamtailor-production/gallery_picture-v6/image_uploads/acf09534-e61f-4ffb-85a8-b90bcc911b41/original.jpeg)
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Sharkmob is the place, where everyone can be heard. Shared ownership belongs to the company's main pillars. At Sharkmob I feel that our games are made with passion for players! My colleagues care about what our future players will think and how to make the game best for them
Eva Piatrushina
Live Designer
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I love how flexible and forthcoming the management is in meeting my personal needs. Work-life balance is more than just a set phrase and side projects are not only allowed but highly encouraged.
Martin Wikner
Narrative Lead
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It’s an amazing feeling to work in a place surrounded by such passionate developers. Staying creative in this line of work means keeping your craft skills up to date, which Sharkmob really understands. Our development perks both encourages me and helps me grow within my field and beyond!
Amanda Larsson Westerdahl
Associate Lead Character Artist
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I spend my days working on fun and challenging things surrounded by amazing people. Doing my internship here meant learning new things every day, taking a lot of responsibility for the parts I'm involved in, and a real sense of contribution to the game. It's been a great introduction to the world of game development!
Anniken Arfvidsson
Technical Artist
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Sharkmob made the move to Malmö from Ukraine smooth by providing assistance with work permits, a full settling in service and even helped me find my own flat to rent. Despite the pandemic, it has been exciting to move to Sweden and get involved with a brand-new project at Sharkmob.
Anton Vasylenko
Lead Prop Artist
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Something I really enjoy about Sharkmob is that everyone has the same opportunity to have equal responsibility and ownership of any feature of our game. Any idea is welcome and every voice is encouraged to be heard. I enjoy working this way a lot as these experiences have enabled me to really grow as a designer.
Annette Wendel
Level Designer
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RESPONSIBLE CORPORATE CITIZENS
Taking responsibility is a cornerstone of our studio culture and it extends beyond just making games. Our primary goals in this area are to be a constructive part of society, a good employer and a developer that sees the opportunity in using games as a force for good.
We are dedicated to these goals and work actively to pursue them both on a local level in Malmö and London, as well as on a global level in recognition of our global audience and reach.
About Sharkmob
Sharkmob makes multiplayer games with a focus on the player and the community. Many of us come from a PC and console background and we always push for AAA production value in our projects. We love to constantly challenge ourselves, pushing technology to the max while applying every ounce of skill and creativity we have.