AUDIO
The audio team of a studio is responsible for everything players hear in a game. From sound effects and recorded dialogue to music and ambient sound, they create the auditory details that set the tone of a game and help make it engaging and immersive. Our audio team handles all creative and technical aspects related to how our AAA projects sound. With in-house, state-of-the-art sound studios at their disposal, they can not only create high-quality audio for our games but also be ambitious in their work — daring to innovate and be on the cutting edge. Yet, they still collaborate with those on other teams, like designers and programmers, to help with their audio needs and ensure a project’s sound is in line with its overall creative vision.
We look for potential audio team members who are passionate about sound design and games. They should be driven to push the boundaries of the field but still want to help others bring their ideas to life with audio support. They should also be proficient in audio production applications like WWISE and Reaper.