When you visit this website, it may store or retrieve information on your browser, mostly in the form of cookies. This information might be about you, your preferences or your device and is mostly used to make the website work as you expect it to. The information does not usually directly identify you, but it can give you a more personalized web experience. Because we respect your right to privacy, you can choose not to allow some types of cookies. Below is a list of different categories of cookies that may be set and that you can freely change. However, blocking some types of cookies may impact your experience of the site and the services we are able to offer.
The audio team is responsible for everything you will hear in our games like sound effects, music, and ambient sound. This sets the tone for our projects and helps make our games come to life.
The audio team at Sharkmob is passionate about all things audio and games, and the work they do involves both creative and technical aspects. The team is always pushing itself to innovate and has in-house, state of the art sound studios at their disposal.
Communicating and working together with other departments is an integral part of working with audio at Sharkmob.
Simon is our Audio Director and he has a rich background in gaming. Before joining Sharkmob he ran his own company and also worked for a major Danish developer on one of their hit franchises.
Career site by Teamtailor